/sys/src/games/blabs/blabs.c:822,828 - blabs.c:822,828 undraw(d); for (d = dot; d != edot; d++) upd(d); - draw(screen, screen->r, screen, nil, screen->r.min); + draw(screen, screen->r, screen, nil, addpt(screen->r.min, Pt(-3,-5))); flushimage(display, 1); now = nsec(); if(now - then < DELAY)